glm-devel-0.9.6.3-1.el7.noarch.rpm


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Description

glm-devel - C++ mathematics library for graphics programming

Distribution: CentOS 7
Repository: CentOS x86_64
Package name: glm-devel
Package version: 0.9.6.3
Package release: 1.el7
Package architecture: noarch
Package type: rpm
Installed size: 2.04 MB
Download size: 195.07 KB
Official Mirror: mirror.centos.org
GLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.

Alternatives

Provides

  • glm-devel = 0.9.6.3-1.el7
  • glm-static = 0.9.6.3-1.el7

    Download

    Install Howto

    Install the glm-devel rpm package:

    # yum install glm-devel

    Files

    • /usr/include/glm/common.hpp
    • /usr/include/glm/exponential.hpp
    • /usr/include/glm/ext.hpp
    • /usr/include/glm/fwd.hpp
    • /usr/include/glm/geometric.hpp
    • /usr/include/glm/glm.hpp
    • /usr/include/glm/integer.hpp
    • /usr/include/glm/mat2x2.hpp
    • /usr/include/glm/mat2x3.hpp
    • /usr/include/glm/mat2x4.hpp
    • /usr/include/glm/mat3x2.hpp
    • /usr/include/glm/mat3x3.hpp
    • /usr/include/glm/mat3x4.hpp
    • /usr/include/glm/mat4x2.hpp
    • /usr/include/glm/mat4x3.hpp
    • /usr/include/glm/mat4x4.hpp
    • /usr/include/glm/matrix.hpp
    • /usr/include/glm/packing.hpp
    • /usr/include/glm/trigonometric.hpp
    • /usr/include/glm/vec2.hpp
    • /usr/include/glm/vec3.hpp
    • /usr/include/glm/vec4.hpp
    • /usr/include/glm/vector_relational.hpp
    • /usr/include/glm/detail/_features.hpp
    • /usr/include/glm/detail/_fixes.hpp
    • /usr/include/glm/detail/_noise.hpp
    • /usr/include/glm/detail/_swizzle.hpp
    • /usr/include/glm/detail/_swizzle_func.hpp
    • /usr/include/glm/detail/_vectorize.hpp
    • /usr/include/glm/detail/dummy.cpp
    • /usr/include/glm/detail/func_common.hpp
    • /usr/include/glm/detail/func_common.inl
    • /usr/include/glm/detail/func_exponential.hpp
    • /usr/include/glm/detail/func_exponential.inl
    • /usr/include/glm/detail/func_geometric.hpp
    • /usr/include/glm/detail/func_geometric.inl
    • /usr/include/glm/detail/func_integer.hpp
    • /usr/include/glm/detail/func_integer.inl
    • /usr/include/glm/detail/func_integer.inl.bigendian
    • /usr/include/glm/detail/func_matrix.hpp
    • /usr/include/glm/detail/func_matrix.inl
    • /usr/include/glm/detail/func_noise.hpp
    • /usr/include/glm/detail/func_noise.inl
    • /usr/include/glm/detail/func_packing.hpp
    • /usr/include/glm/detail/func_packing.inl
    • /usr/include/glm/detail/func_trigonometric.hpp
    • /usr/include/glm/detail/func_trigonometric.inl
    • /usr/include/glm/detail/func_vector_relational.hpp
    • /usr/include/glm/detail/func_vector_relational.inl
    • /usr/include/glm/detail/glm.cpp
    • /usr/include/glm/detail/intrinsic_common.hpp
    • /usr/include/glm/detail/intrinsic_common.inl
    • /usr/include/glm/detail/intrinsic_exponential.hpp
    • /usr/include/glm/detail/intrinsic_exponential.inl
    • /usr/include/glm/detail/intrinsic_geometric.hpp
    • /usr/include/glm/detail/intrinsic_geometric.inl
    • /usr/include/glm/detail/intrinsic_integer.hpp
    • /usr/include/glm/detail/intrinsic_integer.inl
    • /usr/include/glm/detail/intrinsic_matrix.hpp
    • /usr/include/glm/detail/intrinsic_matrix.inl
    • /usr/include/glm/detail/intrinsic_trigonometric.hpp
    • /usr/include/glm/detail/intrinsic_trigonometric.inl
    • /usr/include/glm/detail/intrinsic_vector_relational.hpp
    • /usr/include/glm/detail/intrinsic_vector_relational.inl
    • /usr/include/glm/detail/precision.hpp
    • /usr/include/glm/detail/setup.hpp
    • /usr/include/glm/detail/type_float.hpp
    • /usr/include/glm/detail/type_gentype.hpp
    • /usr/include/glm/detail/type_gentype.inl
    • /usr/include/glm/detail/type_half.hpp
    • /usr/include/glm/detail/type_half.inl
    • /usr/include/glm/detail/type_int.hpp
    • /usr/include/glm/detail/type_mat.hpp
    • /usr/include/glm/detail/type_mat.inl
    • /usr/include/glm/detail/type_mat2x2.hpp
    • /usr/include/glm/detail/type_mat2x2.inl
    • /usr/include/glm/detail/type_mat2x3.hpp
    • /usr/include/glm/detail/type_mat2x3.inl
    • /usr/include/glm/detail/type_mat2x4.hpp
    • /usr/include/glm/detail/type_mat2x4.inl
    • /usr/include/glm/detail/type_mat3x2.hpp
    • /usr/include/glm/detail/type_mat3x2.inl
    • /usr/include/glm/detail/type_mat3x3.hpp
    • /usr/include/glm/detail/type_mat3x3.inl
    • /usr/include/glm/detail/type_mat3x4.hpp
    • /usr/include/glm/detail/type_mat3x4.inl
    • /usr/include/glm/detail/type_mat4x2.hpp
    • /usr/include/glm/detail/type_mat4x2.inl
    • /usr/include/glm/detail/type_mat4x3.hpp
    • /usr/include/glm/detail/type_mat4x3.inl
    • /usr/include/glm/detail/type_mat4x4.hpp
    • /usr/include/glm/detail/type_mat4x4.inl
    • /usr/include/glm/detail/type_vec.hpp
    • /usr/include/glm/detail/type_vec.inl
    • /usr/include/glm/detail/type_vec1.hpp
    • /usr/include/glm/detail/type_vec1.inl
    • /usr/include/glm/detail/type_vec2.hpp
    • /usr/include/glm/detail/type_vec2.inl
    • /usr/include/glm/detail/type_vec3.hpp
    • /usr/include/glm/detail/type_vec3.inl
    • /usr/include/glm/detail/type_vec4.hpp
    • /usr/include/glm/detail/type_vec4.inl
    • /usr/include/glm/detail/type_vec4_avx.inl
    • /usr/include/glm/detail/type_vec4_avx2.inl
    • /usr/include/glm/detail/type_vec4_sse2.inl
    • /usr/include/glm/gtc/bitfield.hpp
    • /usr/include/glm/gtc/bitfield.inl
    • /usr/include/glm/gtc/constants.hpp
    • /usr/include/glm/gtc/constants.inl
    • /usr/include/glm/gtc/epsilon.hpp
    • /usr/include/glm/gtc/epsilon.inl
    • /usr/include/glm/gtc/integer.hpp
    • /usr/include/glm/gtc/integer.inl
    • /usr/include/glm/gtc/matrix_access.hpp
    • /usr/include/glm/gtc/matrix_access.inl
    • /usr/include/glm/gtc/matrix_integer.hpp
    • /usr/include/glm/gtc/matrix_inverse.hpp
    • /usr/include/glm/gtc/matrix_inverse.inl
    • /usr/include/glm/gtc/matrix_transform.hpp
    • /usr/include/glm/gtc/matrix_transform.inl
    • /usr/include/glm/gtc/noise.hpp
    • /usr/include/glm/gtc/noise.inl
    • /usr/include/glm/gtc/packing.hpp
    • /usr/include/glm/gtc/packing.inl
    • /usr/include/glm/gtc/quaternion.hpp
    • /usr/include/glm/gtc/quaternion.inl
    • /usr/include/glm/gtc/random.hpp
    • /usr/include/glm/gtc/random.inl
    • /usr/include/glm/gtc/reciprocal.hpp
    • /usr/include/glm/gtc/reciprocal.inl
    • /usr/include/glm/gtc/round.hpp
    • /usr/include/glm/gtc/round.inl
    • /usr/include/glm/gtc/type_precision.hpp
    • /usr/include/glm/gtc/type_precision.inl
    • /usr/include/glm/gtc/type_ptr.hpp
    • /usr/include/glm/gtc/type_ptr.inl
    • /usr/include/glm/gtc/ulp.hpp
    • /usr/include/glm/gtc/ulp.inl
    • /usr/include/glm/gtc/ulp.inl.ulp
    • /usr/include/glm/gtc/vec1.hpp
    • /usr/include/glm/gtc/vec1.inl
    • /usr/include/glm/gtx/associated_min_max.hpp
    • /usr/include/glm/gtx/associated_min_max.inl
    • /usr/include/glm/gtx/bit.hpp
    • /usr/include/glm/gtx/bit.inl
    • /usr/include/glm/gtx/closest_point.hpp
    • /usr/include/glm/gtx/closest_point.inl
    • /usr/include/glm/gtx/color_space.hpp
    • /usr/include/glm/gtx/color_space.inl
    • /usr/include/glm/gtx/color_space_YCoCg.hpp
    • /usr/include/glm/gtx/color_space_YCoCg.inl
    • /usr/include/glm/gtx/common.hpp
    • /usr/include/glm/gtx/common.inl
    • /usr/include/glm/gtx/compatibility.hpp
    • /usr/include/glm/gtx/compatibility.inl
    • /usr/include/glm/gtx/component_wise.hpp
    • /usr/include/glm/gtx/component_wise.inl
    • /usr/include/glm/gtx/dual_quaternion.hpp
    • /usr/include/glm/gtx/dual_quaternion.inl
    • /usr/include/glm/gtx/euler_angles.hpp
    • /usr/include/glm/gtx/euler_angles.inl
    • /usr/include/glm/gtx/extend.hpp
    • /usr/include/glm/gtx/extend.inl
    • /usr/include/glm/gtx/extented_min_max.hpp
    • /usr/include/glm/gtx/extented_min_max.inl
    • /usr/include/glm/gtx/fast_exponential.hpp
    • /usr/include/glm/gtx/fast_exponential.inl
    • /usr/include/glm/gtx/fast_square_root.hpp
    • /usr/include/glm/gtx/fast_square_root.inl
    • /usr/include/glm/gtx/fast_trigonometry.hpp
    • /usr/include/glm/gtx/fast_trigonometry.inl
    • /usr/include/glm/gtx/gradient_paint.hpp
    • /usr/include/glm/gtx/gradient_paint.inl
    • /usr/include/glm/gtx/handed_coordinate_space.hpp
    • /usr/include/glm/gtx/handed_coordinate_space.inl
    • /usr/include/glm/gtx/integer.hpp
    • /usr/include/glm/gtx/integer.inl
    • /usr/include/glm/gtx/intersect.hpp
    • /usr/include/glm/gtx/intersect.inl
    • /usr/include/glm/gtx/io.hpp
    • /usr/include/glm/gtx/io.inl
    • /usr/include/glm/gtx/log_base.hpp
    • /usr/include/glm/gtx/log_base.inl
    • /usr/include/glm/gtx/matrix_cross_product.hpp
    • /usr/include/glm/gtx/matrix_cross_product.inl
    • /usr/include/glm/gtx/matrix_decompose.hpp
    • /usr/include/glm/gtx/matrix_decompose.inl
    • /usr/include/glm/gtx/matrix_interpolation.hpp
    • /usr/include/glm/gtx/matrix_interpolation.inl
    • /usr/include/glm/gtx/matrix_major_storage.hpp
    • /usr/include/glm/gtx/matrix_major_storage.inl
    • /usr/include/glm/gtx/matrix_operation.hpp
    • /usr/include/glm/gtx/matrix_operation.inl
    • /usr/include/glm/gtx/matrix_query.hpp
    • /usr/include/glm/gtx/matrix_query.inl
    • /usr/include/glm/gtx/matrix_transform_2d.hpp
    • /usr/include/glm/gtx/matrix_transform_2d.inl
    • /usr/include/glm/gtx/mixed_product.hpp
    • /usr/include/glm/gtx/mixed_product.inl
    • /usr/include/glm/gtx/multiple.hpp
    • /usr/include/glm/gtx/multiple.inl
    • /usr/include/glm/gtx/norm.hpp
    • /usr/include/glm/gtx/norm.inl
    • /usr/include/glm/gtx/normal.hpp
    • /usr/include/glm/gtx/normal.inl
    • /usr/include/glm/gtx/normalize_dot.hpp
    • /usr/include/glm/gtx/normalize_dot.inl
    • /usr/include/glm/gtx/number_precision.hpp
    • /usr/include/glm/gtx/number_precision.inl
    • /usr/include/glm/gtx/optimum_pow.hpp
    • /usr/include/glm/gtx/optimum_pow.inl
    • /usr/include/glm/gtx/orthonormalize.hpp
    • /usr/include/glm/gtx/orthonormalize.inl
    • /usr/include/glm/gtx/perpendicular.hpp
    • /usr/include/glm/gtx/perpendicular.inl
    • /usr/include/glm/gtx/polar_coordinates.hpp
    • /usr/include/glm/gtx/polar_coordinates.inl
    • /usr/include/glm/gtx/projection.hpp
    • /usr/include/glm/gtx/projection.inl
    • /usr/include/glm/gtx/quaternion.hpp
    • /usr/include/glm/gtx/quaternion.inl
    • /usr/include/glm/gtx/range.hpp
    • /usr/include/glm/gtx/raw_data.hpp
    • /usr/include/glm/gtx/raw_data.inl
    • /usr/include/glm/gtx/rotate_normalized_axis.hpp
    • /usr/include/glm/gtx/rotate_normalized_axis.inl
    • /usr/include/glm/gtx/rotate_vector.hpp
    • /usr/include/glm/gtx/rotate_vector.inl
    • /usr/include/glm/gtx/scalar_multiplication.hpp
    • /usr/include/glm/gtx/scalar_relational.hpp
    • /usr/include/glm/gtx/scalar_relational.inl
    • /usr/include/glm/gtx/simd_mat4.hpp
    • /usr/include/glm/gtx/simd_mat4.inl
    • /usr/include/glm/gtx/simd_quat.hpp
    • /usr/include/glm/gtx/simd_quat.inl
    • /usr/include/glm/gtx/simd_vec4.hpp
    • /usr/include/glm/gtx/simd_vec4.inl
    • /usr/include/glm/gtx/spline.hpp
    • /usr/include/glm/gtx/spline.inl
    • /usr/include/glm/gtx/std_based_type.hpp
    • /usr/include/glm/gtx/std_based_type.inl
    • /usr/include/glm/gtx/string_cast.hpp
    • /usr/include/glm/gtx/string_cast.inl
    • /usr/include/glm/gtx/transform.hpp
    • /usr/include/glm/gtx/transform.inl
    • /usr/include/glm/gtx/transform2.hpp
    • /usr/include/glm/gtx/transform2.inl
    • /usr/include/glm/gtx/type_aligned.hpp
    • /usr/include/glm/gtx/type_aligned.inl
    • /usr/include/glm/gtx/vector_angle.hpp
    • /usr/include/glm/gtx/vector_angle.inl
    • /usr/include/glm/gtx/vector_query.hpp
    • /usr/include/glm/gtx/vector_query.inl
    • /usr/include/glm/gtx/wrap.hpp
    • /usr/include/glm/gtx/wrap.inl
    • /usr/share/doc/glm-devel-0.9.6.3/copying.txt
    • /usr/share/doc/glm-devel-0.9.6.3/readme.txt

    Changelog

    2015-04-26 - Joonas Sarajärvi <muep@iki.fi> - 0.9.6.3-1 - Update to upstream GLM version 0.9.6.3

    2015-04-20 - David Tardon <dtardon@redhat.com> - 0.9.6.1-3 - make -devel noarch - install license file in -doc, as required by packaging guidelines

    2015-01-28 - Dan Horák <dan[at]danny.cz> - 0.9.6.1-2 - fix build on big endian arches, patch by Jakub Cajka from #1185298

    2015-01-06 - Joonas Sarajärvi <muep@iki.fi> - 0.9.6.1-1 - Update to upstream GLM version 0.9.6.1

    2014-08-16 - Fedora Release Engineering <rel-eng@lists.fedoraproject.org> - 0.9.5.2-4 - Rebuilt for https://fedoraproject.org/wiki/Fedora_21_22_Mass_Rebuild

    2014-06-23 - Joonas Sarajärvi <muep@iki.fi> - 0.9.5.2-3 - Reduce test array size to avoid memory allocation failure in tests - Resolve a number of aliasing warnings - Disable the packing test

    2014-06-07 - Fedora Release Engineering <rel-eng@lists.fedoraproject.org> - 0.9.5.2-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_21_Mass_Rebuild

    2014-03-29 - Joonas Sarajärvi <muep@iki.fi> - 0.9.5.2-1 - Update to upstream GLM version 0.9.5.2

    2013-09-24 - Joonas Sarajärvi <muep@iki.fi> - 0.9.4.6-2 - Fix building on ARM

    2013-09-24 - Joonas Sarajärvi <muep@iki.fi> - 0.9.4.6-1 - Update to upstream GLM version 0.9.4.6 - Bug fixes

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